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Learning how to build Lotus Seven replicas...together!
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PostPosted: September 3, 2014, 12:10 pm 
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Two Hundred Entries in Lotus Seven Type Sports Car design contest:

https://localmotors.com/idesigncars/spo ... challenge/


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PostPosted: September 3, 2014, 1:11 pm 
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There are some good looking designs on there.

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PostPosted: September 3, 2014, 1:37 pm 
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A lot of them seem to be very similar to the various exoskeleton concepts. For me, the key idea would be "future platform", which means that it must accommodate future variability, which implies modular construction to me: coupe; roadster; aero high-MPG version, AWD, many engine/transmission combinations, etc.

I wish I had time to work on it, but I gave an real-world, antiquated version to complete first.

Cheers,

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Damn! That front slip angle is way too large and the Ackerman is just a muddle.

Build Log: viewtopic.php?f=35&t=5886


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PostPosted: September 3, 2014, 2:05 pm 
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I will look harder tomorrow but my first impression is just how good the foundation of the traditional look actually is. Even Lotus themselves failed with the S4 attempt.

Most of what I quickly saw look like rejects of the Caterham Aero or that recent Zeros nonsense.


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PostPosted: December 2, 2014, 11:38 am 
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I just saw elsewhere that the winning submission is:

https://localmotors.com/TaurusNut/sf-01-street-fighter/



...And my favorite part is:

The designer wrote:
The longest wheel base configuration was chosen for the SF-01 for several reasons...

...Another reason is to allow for a lower frontal cross section from the bodywork. This provides better aerodynamic stability, performance, and gives the SF-01 more of a rear engine stance and look.

LOL :BH:

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PostPosted: December 2, 2014, 1:21 pm 
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i guess their nex competition will be a rear engined car, now that could be interesting.

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PostPosted: December 2, 2014, 4:08 pm 
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The chassis design looks pretty decent. I think they would be better served ditching the Exo look and putting body panels on the sides.

It looks to be following a world-wide trend, but making the car so "busy" with all those diffenet planes, lips, spoilers, etc., has got to make it an aerodynamic nightmare. Sorry guys, you don't have to be an aero engineer to know smoother is better. Imagine a shark trying swimming in the ocean with all that crap on it and I think my point becomes clear. My grade is a C+

Cheers,

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Damn! That front slip angle is way too large and the Ackerman is just a muddle.

Build Log: viewtopic.php?f=35&t=5886


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PostPosted: December 3, 2014, 8:17 am 
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The key is "future variability". You buy a great looking car with terrible aerodynamics, then as you realize the proboem "upgrade" the aero. Problem solved. You bought a great looking car, but drive a great aero car, which you probably would never have bought.

I guess the key really is "buy".

Bill


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PostPosted: December 11, 2014, 7:21 pm 
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The winning entry is a good looking design...it's pretty derivative of this though http://us.bac-mono.com/galleries.php?gid=11 but maybe that's a coincidence.

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PostPosted: December 23, 2014, 6:18 pm 
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It needs doors. And a shorter wheelbase unless they plan to use a V16 engine.

But given their RallyFighter is $100K + a week of your time, I don't see this car in my future.


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